bodies, and complex Animation Blueprints.
Rigging Architecture: Design and maintain robust rigs for a diverse range of characters, the primary liaison between the Animation team and the Technical Art department to implement in-game assets flawlessly.
Technical
Salary:$115k - $155k
- ID: #55301996
- State: Vermont Montpelier 05601 Montpelier USA
- City: Montpelier
- Salary: $115k - $155k
- Showed: 2026-08-22
- Deadline: 2026-10-02
- Category: Art/media/design